Display Name = "Prison of the Condemned"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 143, 14, 27, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 144, 14, 27, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 143, 26, 3, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 243, 82, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    CallCommonEvent([465])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It is securely locked."])
    ShowText(["It seems impossible to pass through here……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It is securely locked."])
    ShowText(["It seems impossible to pass through here……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It is securely locked."])
    ShowText(["It seems impossible to pass through here……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    CallCommonEvent([465])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    SetMoveRoute([25, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    CallCommonEvent([465])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Is this the Sealed Sinner's Prison……?"])
    ShowText(["However, it has a prison-like atmosphere……"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In any case, it would be better not to approach."])
    ShowText(["It seems that quite powerful monsters are swarming inside the facility."])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([112, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 443, 10, 12, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 443, 10, 12, 0, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 443, 10, 12, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 443, 10, 12, 0, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 443, 10, 12, 0, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([288, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2718, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([38, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
